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Christopher Lane Hinson
A hairy haskell hacker with interests in games, computer science, and social justice.
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Monthly Archives: December 2007
Progressive Model Construction in RSAGL
Basically, the idea is that we want, for example, four levels of detail (LOD), with objects closest to the camera having the highest detail. But it takes time to generate models from their abstract description. So the solution is to … Continue reading
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RSAGL, More Features
This planet has a slice taken out of it. It uses a very simple ray-caster to compute a deformation of the sphere onto three planes. This has a benefit that we can take normal vectors from the planes, saving us … Continue reading
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