Lane's Blog
A blog of fleshlings and robots.
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Christopher Lane Hinson
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clanehin on identi.ca
clanehin: http://is.gd/eYgn2 But does it crawl? (yet another blog post)
clanehin: @spang Thing is, I don't know which distro your friend is favoring with that statement. Debian freedom principles or Ubuntu UI principles...
clanehin: Don't even start with me. I WILL FIND YOU GRUB XPUTS.
clanehin: Uploaded my blocking-transactions module to hackage: http://is.gd/dBvm3 , now with lots of inline documentation.
clanehin: New blog post about memoized dataflow streams: http://is.gd/dwakV
Roguestar Commits
Up and down stairways work.
September 10, 2010
Walking down works.
September 6, 2010
Implement some basic logging on the engine.
September 5, 2010
Get rid of the static/moving type flag for locations (too annoying).
August 21, 2010
generalize entity/location -> parent/child
August 21, 2010
Glowy Thingy
Jan 24th, 08
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Welcome
My name is Christopher Lane Hinson. I'm a hobbyist game programmer living in North Carolina.
Roguestar
This blog is mostly about
roguestar
, a roguelike computer game written in the functional programming language
Haskell
.
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