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Good Morning Planet Haskell

10 October, 2008 (01:44) | Roguestar | By: Lane

Here’s something I’ve been spending waaaay too much time on, but I wasn’t happy with the results the first try, or the second try, or the third try and . . . I can be very stubborn.

Encephalon at Dawn

This is actually very low resolution. It uses a simple media ray tracer that can handle some common atmosphere models. The tracer runs in a background thread and the result is just pasted onto a sky sphere.

More shots as I refine the lighting.

Comments

Comment from Artyom Shalkhakov
Time 10 October 2008 at 4:22 am

Seems very nice.

What is it? Is it a ray tracer in Haskell or a game?

Comment from Artyom Shalkhakov
Time 10 October 2008 at 4:24 am

Oh, I have browsed here a bit, and now I get what it’s all about.

Please excuse my laziness. :)

Comment from Lane
Time 10 October 2008 at 8:10 am

Ywa, I should set a more obvious link. :)

Comment from Lyndon Tremblay
Time 10 October 2008 at 7:07 pm

http://roguestar.downstairspeople.org/

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