Lane’s Blog

Roguestar, Haskell, and Fun

Good Morning Planet Haskell

with 4 comments

Here’s something I’ve been spending waaaay too much time on, but I wasn’t happy with the results the first try, or the second try, or the third try and . . . I can be very stubborn.

Encephalon at Dawn

This is actually very low resolution. It uses a simple media ray tracer that can handle some common atmosphere models. The tracer runs in a background thread and the result is just pasted onto a sky sphere.

More shots as I refine the lighting.

Written by Lane

October 10th, 2008 at 1:44 am

Posted in Roguestar

4 Responses to 'Good Morning Planet Haskell'

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  1. Seems very nice.

    What is it? Is it a ray tracer in Haskell or a game?

    Artyom Shalkhakov

    10 Oct 08 at 4:22 am

  2. Oh, I have browsed here a bit, and now I get what it’s all about.

    Please excuse my laziness. :)

    Artyom Shalkhakov

    10 Oct 08 at 4:24 am

  3. Ywa, I should set a more obvious link. :)

    Lane

    10 Oct 08 at 8:10 am

  4. Lyndon Tremblay

    10 Oct 08 at 7:07 pm

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