Lane's Blog

Roguestar, Haskell, and Fun

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Projects

* Roguestar (Haskell) – 3D science-fiction roguelike game.

* RSAGL (Haskell/OpenGL) – Roguestar Animation and Graphics Library. Supports 3D mathematics, some numerical methods relevant to graphics and animation, an FRP toolkit, 3D scene accumulation and management utilities, and some ray tracing elements.

* priority-sync (Haskell)- Task prioritization.

* NCurses Binding for Java (Java/C) – Unmaintained JNI binding to ncurses from Java. There are better and more mature packages for this. I think CHARVA is one of the more popular ones.